The levels have a consistent gothic feel to them but are varied enough to stay interesting within each episode. The level designs are well designed with a good mix of combat and platforming challenges, some of which can be particularly brutal on Veteran difficulty settings. Like classic Castlevania titles the difficulty is basically nonexistent in the first couple stages but gets relentless after that. Also, while normally this wouldn’t be discussed as it may be considered a spoiler, the official sites for this game have confirmed that the original side characters Miriam, Alfred and Gebel will also make a return to the game in some capacity.Ĭurse of the Moon 2 takes Zangestu and company across eight levels of old school side-scrolling action. Should the player die as Hachi, a brief animation shows the dog jumping to safety before the armor explodes. There are no subweapons for Hachi but Hachi can extend the length of his jump by hovering and can use weapon points to activate a barrier, making him temporarily invincible. Hachi is a corgi, as in dog, who sits in a suit of mechanized combat armor. Hachi is one of the more bizarre design choices. Robert is a soldier, who isn’t tough but his slow firing gun does have a range advantage, plus he can move while prone which can get the player access to certain areas other characters can’t reach. There’s Dominique, the exorcist from Ritual of the Night who has a higher jump than the other characters and the ability to attack upwards. Zangetsu’s new set of companions bring new things to the table. A new feature introduced in the sequel is two player local co-op, which is great for recreating the couch co-op experience of the NES.Ĭurse of the Moon 2 doesn’t deviate too much from its predecessor but does improve on the formula. Though even with those difficulty concessions Casual mode can still offer a challenge. Casual mode offers unlimited lives and no knockback, making it much easier than Veteran. Veteran mode gives a finite number of lives and the character is knocked backwards when hit by an enemy, making platforming particularly perilous. There are two difficulty modes, Veteran and Casual. The NES Castlevania titles were known for punishing difficulty and Curse of the Moon offers the same if players desire. Players will once again take on the role of Zangetsu with a new group of companions, giving this title a strong Castlevania III: Dracula’s Curse vibe to it. A couple weeks ago it was announced that Bloodstained: Curse of the Moon 2 was going to be a thing and not long after it was released.īloodstained: Curse of the Moon 2 is exactly what the first one was, which if we didn’t beat this into the ground enough last paragraph, is an 8-bit Castlevania title without the Konami-owned license so it needed its own world and characters. Prior to its launch, a companion game Bloodstained: Curse of the Moon was released, which was to the NES Castlevania titles what Ritual of the Night was to Symphony of the Night. The story had a couple head-scratching moments when you tried to reconcile your party members with the events of Ritual of the Night, but for a classic Castlevania homage it was just what the plague doctor ordered. It’s no miserable pile of secrets that Bloodstained: Ritual of the Night was an Iga style Castlevania in all aspects except for its name.
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